This is evident in smaller panels, especially tight close-ups and panels shared by two or more characters. Characters' facial expressions can be stiff and almost unnatural. Unfortunately, his character designs aren't as well crafted. Hood's art style is at its best when bringing the exotic, interstellar locales and the expanse of space to life. While it doesn't have a lot to offer in terms of action or momentum, Star Trek: Resurgence #1 is an intriguing slow burn. The stakes are also revealed in a slow but nicely paced manner, as is the build-up behind the threat and mystery of the Talarians and Dr. Star Trek: Resurgence #1 wastes no time establishing a sense of suspense, urgency, and conspiracy as the reader discovers the Federation's true motives. It's tense without being too dark or angsty, though the premise alone makes it clear that the stakes are high, potentially involving military action. Given the setting, closer to the era of Star Trek: The Next Generation, there is an air of maturity in the narrative. They stay true to the comparatively realistic and adult tone grounded in the mundane politics and international dealings of contemporary life, despite being in the same genre as the more fantastical Star Wars. Grant and Martin are clearly well-versed in the franchise. If you’re a Trekkie or a casual fan, you should give this game a go.In true Star Trek fashion, the plot of this issue kicks off with plenty of subterfuge, intrigue, and hidden agendas. It’s also cool how dedicated the studio is to recreating the gadgets from this Star Trek era. Somehow, the engine is just as buggy, but the gripping storyline and characters shine bright. The experience of the former Telltale employees shows in Dramatic Labs. Engage!ĭespite multiple graphical and audio issues, Star Trek Resurgenceis worth checking out. This won’t be logical for trophy and achievement hunters. Unlike the Telltale games, there are no episodes, so you have to start the 10-hour game from the very beginning. You also have to keep in mind the sluggish opening hours as well. Very few people will replay the game just to see each ending and character interaction because of how slow your progress is. There are multiple scenarios that occur from your decisions, but if you can’t access them easily, it truly breaks the fun. The cutscenes last a long time, and it would have been nice to at least skip the text. This is thanks in part to the excellent voice cast and the well-thought-out script. It gives a bad first impression, but as the story continues, the riveting plot thickens. However, the pace was slow until the antagonist showed their face. Trekkies will enjoy the deep-dive science found in the sci-fi genre. Unfortunately, the plot is somewhat slow and meandering during the first quarter of the game as it dives into the conflict between the Alydians and Hotari. The stakes of your decisions actually shocked me it’s a matter of life and death for your crew. As I reached the climax, I felt my choices mattered, and tension hung over me as I was forced to choose. Your decisions matter, and trust is a major factor in the game. They’ll also reference their issues or successes from your past judgment later on. You’ll impress one character, and the other will become upset by your actions. Each decision carries weight on the characters surrounding Jara and Carter. Like any other Telltale narrative game, the new studio Dramatic Labs makes your decisions difficult.
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