It’s one of several things Remnant 2 attempts to poach (with varying degrees of shamelessness and success) from the Souls series, a group of games I love enough to still be holding out hope for a Bloodborne sequel. I’m OK with dense narratives presented by cryptic, unreliable narrators. Even worse, it makes a habit of falling back on that very same complexity as an excuse to avoid arranging its tangled plot threads into an appreciable canvas. What I encountered, however, was an overly convoluted, MacGuffin-heavy story dead set on explaining nothing. Heck, I thought I’d be lucky to grasp even half of the proper nouns treated with reverence by the largely foreign-to-me lore. The cavalier way in which Remnant 2 borrows merely serves to remind me of all the more competent games I could be playing insteadĪs someone who neglected Remnant: From the Ashes three years ago, I didn’t go into Remnant 2 expecting to understand everything from the jump. You run, you gun, you dodge, you roll ad infinitum, sometimes even breaking up the action with special powers depending on your chosen archetype. In each of these areas, you partake in third-person shooting mixed with the evasive tactics popularized by FromSoftware in games like Dark Souls, Bloodborne, and Elden Ring. While the game’s post-apocalyptic adventure also takes you to less despondent locales - including ornate palaces, lush forests, brutalist labyrinths, and fiery slums - every world you visit in Remnant 2 contains an example of societal downfall via humankind’s hubris. Remnant 2, the sequel to 2019 sleeper hit Remnant: From the Ashes, was the irradiated straw that broke the two-headed camel’s back. I’m over sepia tones and dusty streets and overgrown vines and corrugated steel shelters and tales of civilization-ending greed passed down from generation to generation. I’m over jaded urban explorers born after the disaster du jour joking about dilapidated billboard advertisements from the Before Times as if they don’t know what coffee is. The all-time CryptoPunks sale record was set back in February when Deepak Thapliyal, CEO of cloud blockchain infrastructure startup Chain, purchased Punk #5822 for 8,000 ETH -nearly $24 million worth at the time.I’m over scrappy survivors scavenging supplies in abandoned car parks and office buildings. Yuga Labs has since opened up commercialization rights to all owners, letting them use their Punks imagery for derivative art and projects. Larva Labs ultimately sold the IP rights to Yuga Labs -the Bored Apes creator-in March of this year. The project was launched by Larva Labs in 2017, an early precursor of the NFT market craze of the last two years. It influenced later hits like the Bored Ape Yacht Club and Doodles, and CryptoPunks sales have yielded nearly $2.4 billion to date in secondary trading volume. It’s one of just 24 apes in the entire CryptoPunks collection, which spans 10,000 unique NFT profile pictures, and is considered the 38th “rarest” NFT in the project by Rarity Tools based on its attributes.ĬryptoPunks is one of the most valuable and influential NFT brands, as the Ethereum collection set the core template for modern profile picture projects.
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